using Wishlist.Data.Entities;

namespace Wishlist.Data;

public class Constants
{
    // const (Compiler-time const)
    public const string AdminRole = "Admin";
    public const string MemberRole = "Member";
    // Static Readonly (Runtime const)
    public static readonly string[] Roles = [AdminRole,  MemberRole];
    public static readonly CurrencyInfo DefaultCurrency = CurrencyInfo.DKK;
}